Suncoast Credit Union

Golden Gate Elementary is a Leader in Me (Steven Covey, 7 Habits of Very Effective People) school. We have many students with special learning needs, secondary to English as a second language and learning disabilities. These students often have difficulty seeing the Leader in Me in themselves academically.

Third grade is a turning point in grade-level performance assessment, especially in independent English reading and comprehension. Unfortunately, at this point, reading is not fun yet for many of these students. However, picking up a colorful game they can play (individually or with friends) that enable mastery of the needed reading skills would be very motivating and appealing.

Our request is an interactive Grab-and-Play reading and writing resource that fosters a sense of empowerment and self-direction; character traits critical in leader development.

Let’s give these growing readers opportunities to participate in success…and have fun doing it! As Mary Poppins inspired generations with, “For every job that must be done, there is an element of fun. A spoonful of sugar helps the medicine go down.”

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Mary Poppins was Right!

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School:
Golden Gate Elementary  
Subject:
Special Needs Students 
Teacher:
Catherine Ellison 
Students Impacted:
18 
Grade:
Date:
September 6, 2017

Investor

Thank you to the following investor for funding this grant.

 

Suncoast Credit Union - $312.18

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Impact to My Classroom

# of Students Impacted: 18

How great it is to observe our students in action with these Reading and Writing Learning Game Sets! We are very thankful for each time we get to ask: “What game shall we play to guide us in practicing that skill?” and “Shall we try out this level today?” As a Leader in Me School, where students take steps WITH their teachers to guide their learning, we love to notice when they are aware of how they are progressing in a skill and have Grab-and-Play resources to help them apply that skill independently. It is a repeated occurrence to spot a student guiding another classmate or two with the skills within the games. We have had many “Ah! I get it!” moments followed by, “I passed my lesson and quiz today!” There is never a smile out of place when students can help in determining their next steps and make goals for their own learning. These interactive games during our intervention reading block have definitely played a role in that! They are bright and colorful and provide new characters and challenges for our students each time they open a new folder.  A favorite line it seems is: “It has a spinner! Can I practice this one today?” We can get used to that! This can definitely continue to be a game changer in our classroom and inspire our students and teachers to new goal setting moments and challenges. Again, I guess Mary Poppins was Right…a spoonful of sugar really can motivate!

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Helping each other!

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All our choices!

 

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Partner challenge!

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Small group practice!

 

Original Grant Overview

Goal

Golden Gate Elementary is a Leader in Me (Steven Covey, 7 Habits of Very Effective People) school. We have many students with special learning needs, secondary to English as a second language and learning disabilities. These students often have difficulty seeing the Leader in Me in themselves academically.

Third grade is a turning point in grade-level performance assessment, especially in independent English reading and comprehension. Unfortunately, at this point, reading is not fun yet for many of these students. However, picking up a colorful game they can play (individually or with friends) that enable mastery of the needed reading skills would be very motivating and appealing.

Our request is an interactive Grab-and-Play reading and writing resource that fosters a sense of empowerment and self-direction; character traits critical in leader development.

Let’s give these growing readers opportunities to participate in success…and have fun doing it! As Mary Poppins inspired generations with, “For every job that must be done, there is an element of fun. A spoonful of sugar helps the medicine go down.”
 

 

What will be done with my students

Context for the need and benefit of these games:
There is a daily intervention time, which seeks to reinforce developing foundational reading skills. It is arranged in a cycle of (1) computer enrichment lessons which identify specific needs of each student, (2) teacher-supported lessons to target those skills, and (3) independent practice opportunities. The computer lessons pinpoint exact areas of need. These needs are then addressed in teacher-facilitated small group lessons, then reinforced during independent practice time.

These engaging grab-and-play games are impactful tools that enhance the learner’s individual practice rotation. These organized classroom-based sets would be readily accessible to each student, at the individual practice station. The students will pull a specific game matched to the skill-need identified earlier by the teacher and computer assessment tool. They will be able to self-check, as well as monitor their personal progress on their path to mastery of reading comprehension.

The games also support versatility within the practice time and can be utilized independently, with partners, and in collaborative small groups. Partner and small group implementation also fosters communication goals and social interactions, with the opportunity to further develop leadership skills.

 

 

Benefits to my students

As a Leader in Me school, we emphasize beginning with the end in mind. However, sometimes our students cannot yet identify the intermediate steps to successfully reach that end. I believe that these games will facilitate self-directed learning to achieve grade-level reading competence in a way that will also build individual self-confidence.

In other words, in tune with Mary Poppins, “In every job that must be done, LETS’CREATE an element of fun. Find the fun and SNAP the job’s a game!!!

Music link: http://viewpure.com/JMGixI2QTX4?ref=search

 

 

Budget Narrative

The need is two complete sets of learning games, per third grade classroom, early learning
(K-1) and 2nd-3rd to meet the broad range of current student skills. Two sets for a single class would impact students daily this year. On average, there are 18-20 students in each classroom. There are over 190 third grade students (10 classrooms), so we are proposing several investment choices for maximum benefit of the school, not only this year but for years to come.

Bronze = 1 library of 2 learning game sets
(18 students, 1 classroom). $312.18
Silver = 3 libraries of learning game sets
(54-58 Students, 3 classrooms) $936.54
Gold = 7 libraries of learning game sets
(126-134 students, 7 classrooms)
Platinum = 10 libraries of learning game sets
(180-200 students, 10 classrooms)

These products come from Lakeshore Learning Online Website www.lakeshorelearning.com

http://www.lakeshorelearning.com/product/productDet.jsp?productItemID=1%2C689%2C949%2C371%2C929%2C093&ASSORTMENT%3C%3East_id=1408474395181113&bmUID=1503623191646
 

 

Items

# Item Cost
1 Reading Skills Folder Game Libraries K-Gr1 complete set $129.00
2 Reading and Writing Skills Folder Game Libraries Gr 2-3 Complete set $129.00
3 LakeShore Learning tax, shipping and handling $54.18
  Total: $312.18

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Special Thanks to Our Presenting Partners

Suncoast Credit Union