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Calvin Hunsinger is a school for students who are identified as having emotional and behavioral issues. The goal of this grant is to create a School Store where students may "purchase" items by using the points they have earned for making good choices and behaving appropriately . In addition, students may "purchase" an "experience" at the store. For example, a student might use his points to "buy" a Subway sandwich lunch with the principal or assistant principal, have a picnic lunch with a social worker, make stomboli or cookies with this psychologist in the Consumer Science kitchen, or do a craft project with one of their favorite teachers or associates. It would be possible for students to put their points toward a class event too, for example, making root beer floats when the classroom earns enough points. It is a premise of this grant that having a school Store which includes tangibles (i.e. toys, stickers), consumables (i.e. snacks, drinks) and experiences will motivate students to improve their behavior (and earn points for doing so), and ultimately increase the time the students spend engaged in learning.

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The School Store "Experience"

grant photo
School:
Calvin A. Hunsinger 
Subject:
Special Needs Students 
Teacher:
Marilyn Harris 
Students Impacted:
70 
Grade:
6-8 
Date:
February 19, 2014

Investor

Thank you to the following investor for funding this grant.

 

The Pinellas Education Foundation - $500.00

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Goal

Calvin Hunsinger is a school for students who are identified as having emotional and behavioral issues. The goal of this grant is to create a School Store where students may "purchase" items by using the points they have earned for making good choices and behaving appropriately . In addition, students may "purchase" an "experience" at the store. For example, a student might use his points to "buy" a Subway sandwich lunch with the principal or assistant principal, have a picnic lunch with a social worker, make stomboli or cookies with this psychologist in the Consumer Science kitchen, or do a craft project with one of their favorite teachers or associates. It would be possible for students to put their points toward a class event too, for example, making root beer floats when the classroom earns enough points. It is a premise of this grant that having a school Store which includes tangibles (i.e. toys, stickers), consumables (i.e. snacks, drinks) and experiences will motivate students to improve their behavior (and earn points for doing so), and ultimately increase the time the students spend engaged in learning.
 

 

What will be done with my students

Calvin Hunsinger has a behavior management system where Target Behaviors are identified and behavior is monitored every 15 minutes. A student has the opportunioty to earn 100 points each day. Points are tallied and recorded daily so that students always know how many points they have earned. For every day during the week that a student has 80 points (80% appropriate behavior), they are given 100 points to shop (maximum 500 points per week). Each week students have the opportunity to "shop" at the Store which is housed on a rolling cart and brought to each classroom. Once points are earned they may not be "lost" and they may be saved each week to purchase a more "expensive" item or experience.  

 

Benefits to my students

The ultimate goal of this project is to motivate students to improve their behavior and thus increase their opportunities for learning. Additionally, students will develop stronger relationships with the staff with whom they share their "experience". Students also learn to make choices when they "spend" their points, as well as learning to delay gratification when they opt to save their points for a more expensive item or experience. 

 

Describe the Students

Many of my students are economically disadvantaged, demonstrate low academic performance, experience behavioral difficulties and mental health issues, and a significant number live in single parent families or with other guardians (i.e. grandparents). The majority of my students are on free lunch (over 90%) and my school is one that is receiving Universal Free Lunch. Calvin Hunsinger is a Title One School. 

 

Budget Narrative

The grant money would be used to purchase items for the School Store such as snacks, drinks, school supplies, inexpensive ear buds, toys or other items in which students express an interest. Additionally the money will be used to buy cooking ingredients, Subway sandwiches or similar fast food, and craft supplies that students would use with staff members of their choice. 

 

Items

# Item Cost
1 Snacks/drinks $125.00
2 Cooking ingredients $125.00
3 Tangibles items, including craft supplies $125.00
4 Subway sandwiches or similar items $125.00
  Total: $500.00

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