Walton Education Foundation

My goal this year is to increase the Geometry scores on Math FSA by using hands on games and peer collaboration, rather than screen time. The 2015-2016 FSA data showed an overall dip in the Geometry portion of the test.

I want my students to build their geometry base by using problem solving skills, bouncing ideas off one another and building things with their hands! They spend enough time behind screens. I want to see them learning together through face to face interactions.

This grant would help me buy logic games and challenge puzzles for my students, meeting the Florida Core Math Standards of Algebraic Thinking and Geometry. They will build problem solving skills without knowing they are solving problems.

"A national survey by the Kaiser Family Foundation found that with technology allowing nearly 24-hour media access as children and teens go about their daily lives, the amount of time young people spend with entertainment media has risen dramatically, especially among minority youth. Today, 8-18 year-olds devote an average of 7 hours and 38 minutes (7:38) to using entertainment media across a typical day (more than 53 hours a week)."

These statistics are staggering. It would be easy to find the latest app and have my students work quietly at their desks, but I want them to use their hands and peers to learn from each other.

Fifth graders are expected to uses appropriate geometric vocabulary to describe properties and attributes of two and three-dimensional figures. They are also expected to explain and express numerical relationships and patterns using algebraic symbols. These are the two primary expectations I want to focus on with this project: geometry and algebra.

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Screen Time is History

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School:
Emerald Coast Middle School 
Subject:
STEM Education 
Teacher:
Rachel Carroll 
Students Impacted:
  
Grade:
Date:
October 26, 2016

Investor

Thank you to the following investor for funding this grant.

 

CHELCO - $691.90

 

Impact to My Classroom

# of Students Impacted: 90

This year I used my grant money to buy logic and geometry puzzles.  I wanted to get my students away from using the computers and apps for learning, and get back in to interacting with one another for critical thinking.  I had the best end of year STAR Math test results this year than I've had in my ten years teaching.  My students increased an average of over three grade levels!  That's amazing!  Eighty-six percent scored at or above grade level.  The only thing I did differently this year was incorporating the games I bought through this grant in to my regular lessons.  I couldn't be more thankful for this opportunity.   I plan on using these games again next year, and maybe even trying to add to our classroom collection!

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Using strategy to beat an opponent

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Using colors for strategy

 

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Problem solving at it's finest! This student is s

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Analyzing a piece to solve a puzzle

 

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Recreating a 3D shape from a 2D image

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Creating cubes from various geometric shapes

 

Original Grant Overview

Goal

My goal this year is to increase the Geometry scores on Math FSA by using hands on games and peer collaboration, rather than screen time. The 2015-2016 FSA data showed an overall dip in the Geometry portion of the test.

I want my students to build their geometry base by using problem solving skills, bouncing ideas off one another and building things with their hands! They spend enough time behind screens. I want to see them learning together through face to face interactions.

This grant would help me buy logic games and challenge puzzles for my students, meeting the Florida Core Math Standards of Algebraic Thinking and Geometry. They will build problem solving skills without knowing they are solving problems.

"A national survey by the Kaiser Family Foundation found that with technology allowing nearly 24-hour media access as children and teens go about their daily lives, the amount of time young people spend with entertainment media has risen dramatically, especially among minority youth. Today, 8-18 year-olds devote an average of 7 hours and 38 minutes (7:38) to using entertainment media across a typical day (more than 53 hours a week)."

These statistics are staggering. It would be easy to find the latest app and have my students work quietly at their desks, but I want them to use their hands and peers to learn from each other.

Fifth graders are expected to uses appropriate geometric vocabulary to describe properties and attributes of two and three-dimensional figures. They are also expected to explain and express numerical relationships and patterns using algebraic symbols. These are the two primary expectations I want to focus on with this project: geometry and algebra.  

 

What will be done with my students

This project will impact all of 90 students! My students will take a pretest before every new unit. I will use my students' pretests to determine who has already mastered the standard we will be working on. If a student has already mastered the standard, he or she will be excused from a lesson and choose an activity he or she wants to work on. Games will range from logic puzzles to hands on algebraic equations.

In addition to letting the student work on these logic puzzles instead of sitting through a lesson on a subject he or she has already mastered, a student may work on one of these activities when he or she has finished his or her classroom assignments. I will be able to teach bell to bell and everyone will have something to work on. No one will be able to say, "I'm finished. Now what?"

I will be able to reuse these games and puzzles for years to come, positively impacting even more students! Each year I have between eighty and one hundred students who are all from different kinds of backgrounds and have different levels of math experience.

I will be responsible for determining who can work on these activities during class by assessing each student's ability of the subject matter.  

 

Benefits to my students

I will measure my students' success by comparing the data from last year's Math FSA results to this year's Math FSA results. In the meantime, I will use formative assessments to track their progress, specifically in Geometry. This grant would also help me meet the goal in my Math Professional Learning Community (PLC) of incorporating more geometry in to each quarter's classroom activities.  

 

Budget Narrative

I am asking for more than one of each game or puzzle so it's possible for more than one group of students to play a given game.  

 

Items

# Item Cost
1 Lando Cubes (5) $84.50
2 IG Fit (5) $49.50
3 Logiq Tower Puzzle (5) $152.90
4 Gigamic Katamino Game (5) $149.95
5 Sumoku (5) $74.50
6 Equate (2) $32.98
7 ColorKu (3) $102.60
8 Blokus (3) $44.97
  Total: $691.90

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Special Thanks to Our Presenting Partners

Publix

CHELCO

Alys Foundation

SunTrust